RoboCup Soccer is the core league of the RoboCup initiative, where autonomous robots play soccer under standardized rules.


The objective of the RoboCup Soccer leagues is to promote research and development in robotics and artificial intelligence through competitive, fully autonomous robot soccer matches.

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Soccer League Divisions

RoboCup Soccer consists of multiple autonomous robot soccer leagues, each with its own rules, field configurations, and research focus, including Small Size, Middle Size, Humanoid Soccer League, and the Soccer Simulation (2D and 3D) leagues.

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Humanoid Soccer League

RoboCup is preparing a new unified humanoid soccer league for 2026.

According to the official RoboCup announcement, the Standard Platform League and the Humanoid League KidSize are undergoing a merger process to form a single league. The final name and competition structure will be announced by the RoboCup Federation.

The new league focuses on fully autonomous humanoid robots playing soccer using onboard perception, locomotion, and decision-making, addressing key research challenges such as balance, vision, self-localization, and team coordination.

Middle Size

In RoboCup MSL teams of five fully autonomous robots play soccer with a regular size FIFA soccer ball. Teams are free to design their own hardware but all sensors have to be on-board and there is a maximum size and weight for the robots. The research focus is on mechatronics design, control and multi-agent cooperation at plan and perception levels.
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Small Size

The RoboCup Small Size League is one of the oldest RoboCup Soccer leagues. It is focused on intelligent multi-agent coordination and control in a highly dynamic environment. Teams currently compete in 11 vs. 11 soccer matches (6 vs. 6 in division B) with an orange golf ball. The robots are built by the teams and have to conform to certain dimensions and constraints, as defined in the rules. All objects on the field are tracked by a central vision system – called SSL-Vision – which is maintained by the SSL community. Off-field computers for each team are used for the processing required for coordination and control of the robots. Communication is wireless and uses dedicated commercial radio transmitter/receiver units.

Simulation

This is one of the oldest leagues in RoboCupSoccer. The Simulation League focus on artificial intelligence and team strategy. Independently moving software players (agents) play soccer on a virtual field inside a computer. There are 2 subleagues: 2D and 3D.
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